Cyberpunk 2077’s release date could have suffered a setback based on CD Projekt’s latest statement.
The studio remains tight-lipped on its launch plans, telling Twitter followers that Cyberpunk 2077 is “coming when it’s ready”.
And it might take even longer than expected to develop Cyberpunk 2077, because everything is being created manually.
In a recent interview translated by Game Rant, Cyberpunk animator Maciej Pietras said that unlike The Witcher 3, nothing is procedurally generated in the new game.
“To compare [Cyberpunk 2077] to The Witcher 3, let’s say that the world of the latter was very vast in its length,” he said.
“It was an open world made of very large natural landscapes. Going from point A to point B took a lot of time, because you were riding, but also because it was a game that stretched horizontally.”
According to Pietras, Cyberpunk’s world is much more vertical, which means everything is being done by hand.
“The world of Cyberpunk 2077 is above all a vertical world, with buildings everywhere, and in this, it is difficult for us to establish a metric comparison,” he continues.
“The game will allow you to enter many buildings, knowing that everything was done by hand, because we believe that quality comes first through manual creation, nothing is procedural in our world.
“It is in this that the city of Night City will be vast to go, thanks to this verticality.”
Fortunately, CD Projekt’s partnership with Canadian studio Digital Scapes might speed things up slightly.
The Canadian studio was founded by developers from BioWare, Radical Entertainment and Relic, and prides itself on triple-A multiplayer experiences, development tool creation, asset production and cloud computing.
“The Canadian partner studio will closely cooperate with CD Projekt Red on creating and optimising technological solutions for use in the development of Cyberpunk 2077,” reads a recently released statement.
This should hopefully speed up the development time, so expect to see more from Cyberpunk 2077 in the near future.
And according to Polish analyst company Vestor Dom Maklerski, the game should launch in Q4 2019.