Kickstarter Project: Mira: The Legend of the Djinns

0

Mira is a love-letter to metroidvanias and featuring a world based on the Moroccan and Amazigh mythology.

 

Game Geeks News are proud to bring you another amazing project currently running on kickstarter. Little Knight Games are dedicated to making cool retro-style indie games and have been working on their current title Mira: The Legend of the Djinns for a little over a year.

Mira: The Legend of the Djinns is a classic Metroidvania style game to be released on the PC. The story follows the adventures of Yuba, a treasure hunter and explorer who travels the vast expanse of the Desert Ocean, and Mira, a mysterious Djinn who has lost her memories.

The mechanics and overall gameplay are inspired by games they loved growing up, including Super Metroid, Castlevania, and The Legend of Zelda. With a combat system inspired from games like Devil May Cry, and Ninja Gaiden.

The world of the game is inspired by Moroccan and Amazigh culture, language, and spiritual traditions.

 

Overview of the Story:

During a routine job, Yuba discovers an ancient Necropolis. Deep within, he encounters Mira, the first Djinn anyone’s seen in generations. To regain her lost memories, Yuba agrees to form a spiritual Bond, something no human has done outside of half-remembered legends.

Together, Mira and Yuba embark on an epic quest to rediscover Mira’s lost memories and the secret history of Fallen Amazgesh, a world of ruins and devastation and the only home Yuba has ever known.

Along the way, the pair will discover new friends and deadly enemies, track down priceless artefacts and dangerous ruins, battle against mutated creatures and corrupted spirits, and come face to face with the very cause of the cataclysm that ended Mira’s world and created Yuba’s.

Gameplay Overview:

Mira: The Legend of the Djinns is a classic 2D side-scrolling Metroidvania, where the player will be able to explore and fight various enemies, as well as discover new tools, items, and abilities while progressing in the game.

Items: Various items will be available to the player to use (including classics like health potions and bombs). Some are common and can be found by exploring, others are found in shops. Certain items are more rare and these can be acquired by doing side quests, defeating certain enemies, and occasionally in shops.

Tools: Seven tools will be available in the game. The player can use tools to overcome obstacles they encounter while exploring, solving puzzles, fighting, and making progress through the story.

Weapons/Artifacts: The player will be able to use four different weapons, each one related to one of the four Primal Elements that represent the powers and nature of Djinns: Solar, Celestial, Infernal, and Lunar. Our combat system emphasizes fluidity and experimentation and this is best represented in the ability for the player to switch between weapons, and elemental modes, on the fly — even in the middle of combat!.

Spells/Abilities: We’re including some classic Metroidvania traversal abilities such as Dash and Air Dash. There will also be some ideas of our own mixed in, most of which are acquired through progress in the main story. Others are optional or must be discovered through exploration. Many magical abilities and spells have uses outside of combat, encouraging the player to have fun with combinations.

Weapon Upgrade: Each weapon have a max level of 7 , you will be able to upgrade each one to increase its damage by collecting a special item “Weapon Core“, it can be found by exploring, as a reward from some special quests, and by killing some special enemies.

Skill Tree: The game is all about defeating enemies in style, so unlocking all the skills, abilities, and moves is going to be a top priority. There are dozens of moves to buy and more are unlocked as the player progresses through the story.

 

 

Pledges start from as little as $10 which will help bring this amazing concept for a game to life and by pledging just a little more will get you a digital copy of the game when it is released along with your very own name in the credits as a top pledged. You can check out all of the perks for backing this campaign here.

Risks and Challenges:

The small team at Little Knight Games LLC have been working on Mira for over a year now, and while they have made a lot of progress, they are still in need of some help.

Specifically, they are in need of artists, especially experienced pixel artists. Their primary challenge is the creation and review of high-quality pixel art on an acceptable timeline. There are many freelance pixel artists and artists looking for a great project, so they are confident they will be able to find the right talent when the Kickstarter goal is met.

Another challenge is quality assurance through debugging and play-testing the game. Little Knight Games LLC will need to invest time, money, and resources into these processes as their art needs are met and more fully playable levels are created and ready for testing.

 

You can check out their kickstarter campaign and help them reach their target here or you can visit their website for more information about Mira: The Legend of the Djinns

 

Source

 

 

LEAVE A REPLY

Please enter your comment!
Please enter your name here