John Romero’s unofficial Doom episode Sigil is getting a sequel for Doom 2 • Eurogamer.net

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And more Quake will “most likely” be after that.

John Romero still isn’t done with Doom; the legendary designer has confirmed he’s currently working on a follow-up to his “unofficial” Doom episode, Sigil.

Announced to coincide with Doom’s 25th anniversary in 2018 and released as a free megawad the following year, Sigil was designed as the unofficial fifth episode in the original Doom saga – picking up after Ultimate Doom’s They Flesh Consumed – and treated fans to 18 brand-new, Romero-designed levels: nine single-player and nine death match.

Two years on from its release, Sigil was looking increasingly like a one-off experiment for Romero, but now – in a new video interview with Bridgeburner, lead developer on Doom total conversion The Age of Hell (skip to the 42-minute mark) – the designer has confirmed he’s currently working on a sequel, this time utilising Doom 2.

Romero says he “can’t put a date on” Sigil 2 just yet, but teases it’ll feature “a lot of levels” (one work-in-progress maps is described as “so fun” and “really cool”) and will be “kind of like a Doom 2 version of what you felt in some of those Sigil levels”.

“I think that it’ll be worth it when it comes”, he continues. “I want to make sure that they have a really good consistency and progression and are just really challenging…they’re fun to play”.

That’s not the only exciting news for Romero fans either; Once Sigil 2 is complete, the designer says he’ll be turning his attention to another classic id Software property, with new Quake maps “most likely going to be the next thing”.



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