Over the festive break we’ll be running through our top 20 picks of the year’s best games, leading up to the reveal of Eurogamer’s game of the year on New Year’s Eve. You can find all the pieces published to date here – and thanks for joining us throughout the year!
I didn’t expect to be sat here at the end of 2019 batting for a battle royale, either.
Looking back, I think Apex Legends’ appeal lies in what it isn’t as much as what it is. When it released, I was coming down from a four-year-long Destiny habit. Destiny remains one of my favourite all-time games, and introduced me to a comradery – and competitiveness – I’d never had before, but good lord, it’s a hell of a commitment, and one I was sadly struggling to maintain as professional and familial demands ramped up mid-year. (It’s also difficult to maintain momentum when your clan mates quit one by one… but that’s a different article for a different day, perhaps!)