Final Fantasy 7 Remake has a “classic mode” that makes the combat play like that of the original game.
As revealed on-stage at the Tokyo Game Show, Final Fantasy 7 Remake’s classic mode recreates the combat mechanic of the original Final Fantasy 7, in which you’d wait until the ATB Gauge filled up then selected a move to initiate an attack.
As a reminder, here’s a clip of Final Fantasy 7’s combat:
In the standard modes of Final Fantasy 7 Remake, the ATB Gauge fills up by repeatedly attacking your enemy. In classic mode, this part is handled automatically. So, you don’t have to do anything and your character fights automatically, charging up their ATB Gauge.
“So anyone playing Final Fantasy 7 Remake in classic mode does not have to worry about the action side of the combat system,” Square Enix said in a tweet, “and can instead focus on selecting commands, making it possible to play Final Fantasy 7 Remake as if it were a classic menu-based RPG!”
So anyone playing #FinalFantasy VII Remake in Classic Mode does not have to worry about the action side of the combat system, and can instead focus on selecting commands, making it possible to play #FF7R as if it were a classic menu-based RPG!
— FINAL FANTASY VII REMAKE (@finalfantasyvii) September 14, 2019
You can see the new classic mode in action in the video below (skip to the 16:59 mark).
For more on Final Fantasy 7 Remake, the video below, from our Aofie Wilson, is well worth a watch.