Cyberpunk 2077 is undoubtedly one of the most anticipated games coming to the PlayStation and Xbox.
And as the release date draws closer, CD Projekt Red has started to reveal new information about the upcoming role-playing game.
According to CD Projekt’s Marcin Momot, Cyberpunk 2077 fans are in for a few surprises when the game is finally released.
Momot points out that the Cyberpunk 2077 soundtrack, in particular, will surprise fans.
“Looking at the songs being posted in this thread, I have a feeling a lot of folks will be really surprised with the general music direction we’re taking with the game,” reads a Reddit post.
“It will obviously match the theme and compliment the world just right, however I don’t think many are expecting where we’re going.”
One thing that won’t come as a surprise is that players will be given multiple ways to use weapons in the game.
Asked whether players will be able to fire from the hip in Cyberpunk 2077, Momot said: “Various augmentations will be able to improve firing from the hip so it will be viable to use both ways of shooting.
“Sight, however, can also provide some additional bonuses.”
More gameplay details were revealed by Cyberpunk animator Maciej Pietras (via Game Rant).
Pietras said that unlike The Witcher 3, nothing is procedurally generated in the new game.
“To compare [Cyberpunk 2077] to The Witcher 3, let’s say that the world of the latter was very vast in its length,” he said.
“It was an open world made of very large natural landscapes. Going from point A to point B took a lot of time, because you were riding, but also because it was a game that stretched horizontally.”
According to Pietras, Cyberpunk’s world is much more vertical, which means everything is being done by hand.
“The world of Cyberpunk 2077 is above all a vertical world, with buildings everywhere, and in this, it is difficult for us to establish a metric comparison,” he continues.
“The game will allow you to enter many buildings, knowing that everything was done by hand, because we believe that quality comes first through manual creation, nothing is procedural in our world.
“It is in this that the city of Night City will be vast to go, thanks to this verticality.”
Cyberpunk 2077’s release date is yet to be revealed, although Polish analyst company Vestor Dom Maklerski believes the game will launch in Q4 2019.
Fingers crossed this turns out to be the case, because Cyberpunk 2077 is looking good.