Arch Legends combines tactical strategy games with card games where players get to summon legends from different timelines on a randomised battlefield.
Game Geeks News is proud to bring you another great gaming project coming soon to Kickstarter. Arch Legends is the latest trading card game (TCG) in town and was developed using real historical heroes who are carefully chosen for the traits they embody (for example, leadership) to allow players to have fun while learning the theory of philosophy through gamification.
Unlike most games that require the gathering of resources to summon legends, this game requires no resources. Instead, when a legend is summoned, the player gains knowledge points, a resource used to activate cards during various phases of the gameplay.
How to Win: When a legend is defeated during the battle phase, the player’s morale dips according to the morale penalty stated on the legend’s card. The more powerful the legend, the greater the penalty. When a player’s morale turns to zero, they automatically lose the game.
Battlefield Terrain: Every new game is a unique challenge for players as the battlefield is created by the randomizing of terrain cards assigned to each tile. Different types of terrain tiles have different effects that may potentially change the gameplay dramatically.
About Bases: Each player begins with a base card at the “starting point”. Each base card provides special and unique abilities to the legends placed on the play mat. Bases are based on historical location references, for example, Camelot, the Great Wall of China, Yggdrasil, and Ibrahim Palace.
About Combat: Legends in the game must be within attack range for their attack to take effect. The attack range is indicated on the top right corner of the card. Damage taken is permanent and can only be restored when healing abilities or cards are used on it.
Special Abilities: Each legend has its own unique set of abilities. Some legends can unleash special attacks that deal damage and inflict status effects on others. Other legends have “outside of battle” abilities that can be part of combos or strategies used.
Unit Types: Legends are divided into different unit types such as warriors, archers, sages, and ballistas. Each unit type has a class of its own including Knights, Samurai and Magicians.
Lore: The game story takes place in the Arch Legends Multiverse where time travel brings legends of the past to gather and battle opponents known as “Shadows”. Players interested in the backstory of the game are strongly encouraged to read the Arch Legends web novel on the Arch Legends website at: http://archlegends.com/.
Cultures & Artwork: Arch Legends aims to unite the world’s cultures and heroes into one. Players will experience different art styles and come into “contact” with famous heroes from different countries and cultures, such as King Arthur, Zenobia, Miyamoto Mushashi, and many more in future expansions.
History & Philosophy: The booster packs include cards containing QR codes for players to scan and watch the background stories of the legends involved in the game. These videos allow players to learn the legends’ mindsets, philosophy, and history.

Arch Legends will be launched on Kickstarter on 20 May 2022 and we cannot wait to share more about the game with you, but for now, you can follow Arch Legends on Discord and Reddit for more development updates!


























