The Walking Dead: Destinies – All Unlockable Skills

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Players can unlock all sorts of skills as they progress through The Walking Dead: Destinies – here’s how.

Gamers can play as 15 different characters in The Walking Dead: Destinies. Each person will have their own attribute to offer the group, and players can improve their skills in order to improve their overall set of abilities and work towards the mastery of a weapon.

As fans play through The Walking Dead: Destinies, they’ll become acquainted with more characters and earn more Skill Points that they can use to unlock skills. This guide will tell players everything they need to know about this mechanic in The Walking Dead: Destinies so that they can decide which characters they’d like to maintain throughout the story and on which skills they should invest.

How to Get More Skill Points

Each character that joins the player’s group in The Walking Dead: Destinies has its own set of skills. It is important to unlock them as soon as possible because if they leave the group, gamers will no longer be able to access them, which will make them permanently unusable. However, if they unlock them right away, even if the character dies or leaves, players will still be able to benefit from these skills.

Here is how players can increase their number of Skill Points in The Walking Dead: Destinies:

  • Go on an expedition
  • Solve group conflicts
  • Find Skill Point Items on the ground
  • Progress through the main story

All Unlockable Skills

Some characters have more unlockable skills than others. Here is everything gamers can get access to:

CharacterSkills
RickScavenger: Gets +3 ammo from all ammo pickups

Sheriff: Increases Revolver’s damage by 50 percent

Law Enforcer: Increases Revolver’s clip size to 12

Bat Tactics: Enables Baseball Bat Tactical Attack

Bat Burst: Enables Baseball Bat Devastating Attack

Bat Strength: Increases Baseball Bat damage by 30 percent
ShaneBogo: Each bullet can go through one enemy and hit another one behind it

Defender: Reduces Shotgun fall of damage by 50 percent

Dust Maker: Increases Shotgun clip size to 12

Fire Axe Tactics: Enables Fire Axe Tactical Attack

Fire Axe Burst: Enables Fire Axe Devastating Attack

Fire Axe Strength: Increases Fire Axe damage by 30 percent
DaleRifleman I: Increases Auto Rifle damage by 60 percent

Rifleman II: Increases Auto Rifle clip size to 40

Rifleman III: Reduces Auto Rifle fall off damage by 30 percent
DarylHunter: Increases Crossbow clip size to 2

Head Hunter: Increases Crossbow damage by 50 percent

In Shape: Increases stamina recharge speed by 50 percent

Stomper: Stomps costs 25 percent less stamina

Tough Skin: Increases HP by 20 percent

Highlander: All melee attacks cost 15 percent less stamina
HershelSharp Shooter I: Sniper Rifle’s clip holds 12 bullets

Sharp Shooter II: Increases Sniper Rifle damage by 50 percent

Sharp Shooter III: Sniper Rifle’s clip holds 18 bullets
MerleBomberman: Increases the grenade’s explosion radius by 30 percent

Head Banger: Increases head damage on all melee weapons heavy attacks by 25 percent

Head Destroyer: Increases head damage on all melee weapons heavy attacks by 75 percent

Second Wind: Reduces stamina cooldown before recharging by 50 percent

Stubborn: 60 percent less likely to get a scar after being Broken

Final Straw: Triples Out-of Stamina attacks’ damage
GlennStalker I: Improves movement speed by 10 percent while crouching

Stalker II: Improves movement speed by 25 percent while crouching

Stalker III: Improves movement speed by 50 percent while crouching
T-DogExecutioner I: Executions recover +30 health

Executioner II: Executions recover +90 health

Executioner III: Executions recover +150 health

Steam Roller I: Hitting enemies grants 85 percent more adrenaline

Steam Roller II: Stomping enemies grants 80 percent more adrenaline

Steam Roller III: Killing enemies in any way grants 70 percent more adrenaline
Philip (The Governor)Hammer Tactics: Enables Sledgehammer Tactical Attack

Hammer Burst: Enables Sledgehammer Devastating Attack

Hammer Strength: Increases Sledgehammer damage by 30 percent
MichonneKatana Tactics: Enables Katana Tactical Attack

Katana Burst: Enables Katana Devastating Attack

Katana Strength: Increases Katana damage by 30 percent
BethShadow: Detection when crouched is delayed by 50 percent

Silent: Walking standing makes 40 percent less noise

Ghost: Detecting when standing up is delayed by 50 percent

Machete Tactics: Enables Machete Tactical Attack

Machete Burst: Enables Machete Devastating Attack

Machete Strength: Increases Machete damage by 30 percent
MaggieDoctor I: Heals 30 percent more from all healing items

Doctor II: Heals 50 percent more from all healing items

Doctor III: Heals 70 percent more from all healing items

Crowbar Tactics: Enables Crowbar Tactical Attack

Crowbar Burst: Enables Crowbar Devastating Attack

Crowbar Strength: Increases Crowbar damage by 30 percent
CarlSurvivor: Reduces all incoming damage by 10 percent

Iron Survivor: Decreases incoming damage by 25 percent

Therapy: Reduces Broken status duration by 33 percent
LoriCardio I: Reduces stamina cost for dodging by 15 percent

Cardio II: Reduces stamina cost for dodging by 30 percent

Cardio III: Reduces stamina cost for dodging by 50 percent
CarolStab Afficcionado: Stabbing awards extra adrenaline

Stab Specialist: Stab stamina cost is reduced by 15 percent

Stab Master: Stab stamina cost is reduced by 30 percent

by ASHELY CLAUDINO 18 Dec 2023

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