Players can unlock all sorts of skills as they progress through The Walking Dead: Destinies – here’s how.
Gamers can play as 15 different characters in The Walking Dead: Destinies. Each person will have their own attribute to offer the group, and players can improve their skills in order to improve their overall set of abilities and work towards the mastery of a weapon.
As fans play through The Walking Dead: Destinies, they’ll become acquainted with more characters and earn more Skill Points that they can use to unlock skills. This guide will tell players everything they need to know about this mechanic in The Walking Dead: Destinies so that they can decide which characters they’d like to maintain throughout the story and on which skills they should invest.
How to Get More Skill Points
Each character that joins the player’s group in The Walking Dead: Destinies has its own set of skills. It is important to unlock them as soon as possible because if they leave the group, gamers will no longer be able to access them, which will make them permanently unusable. However, if they unlock them right away, even if the character dies or leaves, players will still be able to benefit from these skills.
Here is how players can increase their number of Skill Points in The Walking Dead: Destinies:
- Go on an expedition
- Solve group conflicts
- Find Skill Point Items on the ground
- Progress through the main story
All Unlockable Skills
Some characters have more unlockable skills than others. Here is everything gamers can get access to:
Character | Skills |
---|---|
Rick | Scavenger: Gets +3 ammo from all ammo pickups Sheriff: Increases Revolver’s damage by 50 percent Law Enforcer: Increases Revolver’s clip size to 12 Bat Tactics: Enables Baseball Bat Tactical Attack Bat Burst: Enables Baseball Bat Devastating Attack Bat Strength: Increases Baseball Bat damage by 30 percent |
Shane | Bogo: Each bullet can go through one enemy and hit another one behind it Defender: Reduces Shotgun fall of damage by 50 percent Dust Maker: Increases Shotgun clip size to 12 Fire Axe Tactics: Enables Fire Axe Tactical Attack Fire Axe Burst: Enables Fire Axe Devastating Attack Fire Axe Strength: Increases Fire Axe damage by 30 percent |
Dale | Rifleman I: Increases Auto Rifle damage by 60 percent Rifleman II: Increases Auto Rifle clip size to 40 Rifleman III: Reduces Auto Rifle fall off damage by 30 percent |
Daryl | Hunter: Increases Crossbow clip size to 2 Head Hunter: Increases Crossbow damage by 50 percent In Shape: Increases stamina recharge speed by 50 percent Stomper: Stomps costs 25 percent less stamina Tough Skin: Increases HP by 20 percent Highlander: All melee attacks cost 15 percent less stamina |
Hershel | Sharp Shooter I: Sniper Rifle’s clip holds 12 bullets Sharp Shooter II: Increases Sniper Rifle damage by 50 percent Sharp Shooter III: Sniper Rifle’s clip holds 18 bullets |
Merle | Bomberman: Increases the grenade’s explosion radius by 30 percent Head Banger: Increases head damage on all melee weapons heavy attacks by 25 percent Head Destroyer: Increases head damage on all melee weapons heavy attacks by 75 percent Second Wind: Reduces stamina cooldown before recharging by 50 percent Stubborn: 60 percent less likely to get a scar after being Broken Final Straw: Triples Out-of Stamina attacks’ damage |
Glenn | Stalker I: Improves movement speed by 10 percent while crouching Stalker II: Improves movement speed by 25 percent while crouching Stalker III: Improves movement speed by 50 percent while crouching |
T-Dog | Executioner I: Executions recover +30 health Executioner II: Executions recover +90 health Executioner III: Executions recover +150 health Steam Roller I: Hitting enemies grants 85 percent more adrenaline Steam Roller II: Stomping enemies grants 80 percent more adrenaline Steam Roller III: Killing enemies in any way grants 70 percent more adrenaline |
Philip (The Governor) | Hammer Tactics: Enables Sledgehammer Tactical Attack Hammer Burst: Enables Sledgehammer Devastating Attack Hammer Strength: Increases Sledgehammer damage by 30 percent |
Michonne | Katana Tactics: Enables Katana Tactical Attack Katana Burst: Enables Katana Devastating Attack Katana Strength: Increases Katana damage by 30 percent |
Beth | Shadow: Detection when crouched is delayed by 50 percent Silent: Walking standing makes 40 percent less noise Ghost: Detecting when standing up is delayed by 50 percent Machete Tactics: Enables Machete Tactical Attack Machete Burst: Enables Machete Devastating Attack Machete Strength: Increases Machete damage by 30 percent |
Maggie | Doctor I: Heals 30 percent more from all healing items Doctor II: Heals 50 percent more from all healing items Doctor III: Heals 70 percent more from all healing items Crowbar Tactics: Enables Crowbar Tactical Attack Crowbar Burst: Enables Crowbar Devastating Attack Crowbar Strength: Increases Crowbar damage by 30 percent |
Carl | Survivor: Reduces all incoming damage by 10 percent Iron Survivor: Decreases incoming damage by 25 percent Therapy: Reduces Broken status duration by 33 percent |
Lori | Cardio I: Reduces stamina cost for dodging by 15 percent Cardio II: Reduces stamina cost for dodging by 30 percent Cardio III: Reduces stamina cost for dodging by 50 percent |
Carol | Stab Afficcionado: Stabbing awards extra adrenaline Stab Specialist: Stab stamina cost is reduced by 15 percent Stab Master: Stab stamina cost is reduced by 30 percent |
by ASHELY CLAUDINO 18 Dec 2023
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