A new Red Dead Redemption 2 Online update has been released today on PS4 and Xbox One. The promised Spring expansion has been launched, with more content arriving over the coming weeks.
As you might expect, Red Dead Online is the main focus of today’s version 1.09 update. The patch notes reveal as much, confirming all the significant changes made to the popular multiplayer mode.
One change that fans of Online Mode and the Story may notice is the addition of a new HDR Calibration menu.
Players can now switch between the existing ‘Cinematic HDR’ and new ‘Game HDR’ styles, including a new option that allows players to adjust the Peak Brightness values for different displays manually.
Today’s Red Dead Redemption 2 update is massive in scope for online players and will come as a huge gust of fresh air. To say that RDR2 Online has become stale is a bit of an understatement and today’s expansion should at least provide new missions for fans to explore.
For the full list of changes to Red Dead Online, you can find the Rockstar Games patch notes below:
RED DEAD ONLINE PATCH NOTES
New Content in Red Dead Online
- Five new A Land of Opportunities Missions have been added to Red Dead Online:
- Bring a Goddamn Posse
- The Hanging of Tom Davies
- These Bastards Can Fight
- Banks Don’t Rob Themselves
- Destroyed by Grief
- Three new Free Roam Mission types have been added into rotation in Red Dead Online, and can be launched from any Free Roam Mission giver:
- Stolen Wagon
- Two new Free Roam Mission givers have been added to Red Dead Online, handing out Missions in new areas of the map:
- Thomas, Skiff Captain
- Aberdeen Pig Farmers
- New variations of existing Free Roam Missions have been added to Red Dead Online
- Several types of dynamic events have been added to the open world of Red Dead Online, which the player will encounter as they travel across the world
- Three new Posse Versus – Contests have been added to Red Dead Online:
- Bird Shooting Contest
- Biggest Fish Contest
- Herb Picking Contest
- A new Showdown Mode has been added to Red Dead Online:
- Overrun (2-16 Players)
- Welcome to a good old-fashioned land grab: capture and hold the most territories to win the bout
- Overrun (2-16 Players)
- Poker has been added to Red Dead Online and can be joined from various Saloons across the open world. Players can now play Poker against other players in both Public and Private matches. All poker tables seat up to 6 players, available in 5 locations: Blackwater, Saint Denis, Tumbleweed, Valentine and Flatneck Station.
- Over 370 items and variations of clothing have been added for male and female characters in Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue
- Over 70 items and variations of Horse equipment have been added in Red Dead Online, and can be purchased from any Stable or the Handheld Catalogue
- One new weapon has been added to Red Dead Online, and can be purchased from any Gunsmith or the Handheld Catalogue:
- Five new emotes have been added to Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue:
- Slow Clap
- Beg for Mercy
- Throat Slit
- Flip Off
Balancing and Improvements in Red Dead Online
- Increases have been made to Gold payouts across multiple content types:
- Free Roam Events
- Free Roam Missions
- A Land of Opportunities Missions
- Showdown Modes
- Open World Content:
- Treasure Chests
- Daily Challenges
- Award Resets
- A new HDR Calibration menu has been added. Players can now switch between the existing ‘Cinematic HDR’ and new ‘Game HDR’ styles, and a new option has been added to allow manual adjustment of Peak Brightness values for different displays
- Added the ‘Hostility’ system to Red Dead Online that builds upon the changes to player Radar blips from the previous Title Update:
- Depending on their actions, players will now be labelled with one of three Hostility levels – Low (dark blue Radar blip), Medium (pink) or High (dark red). Your current Hostility level can be seen in the Online Options section of the Player menu.
- Players with higher Hostility levels will still receive the same punishments as the previous update, causing them to appear at longer distances on the Radar/Map and respawning further away when dying
- A player’s Hostility level will not be affected when killing players through PvP gameplay such as Showdown Modes or when instructed to via Free Roam Events with PvP elements
- Players can attack other players with a High Hostility level without any negative changes towards their own Hostility level
- A player’s Hostility level will slowly reduce over time when not performing any hostile actions towards other players