Crash Bandicoot got in on the endless runner hype last year via On The Run. While a series built around the lead character running through linear levels seems perfect for an endless runner, it has been announced support for Crash Bandicoot: On The Run will end next year.
As reported by Crashy News, On The Run developer, King confirmed support for the game will end on February 16, 2023. After that date, the game will be unplayable. “It has meant so much to bring your favourite Crash characters to life and we’ve sincerely loved making this game. Thank you for spending your time with us and we hope you will join us in one of our many other games,” King’s statement reads.
If you still play On The Run, then today is the last day you can make in-app purchases before that element of the game shuts down for good. Any in-game currency you buy between now and then, as well as any purple crystals you might already have, can be spent between now and when the game shuts down. Naturally, after that date, those crystals will be gone forever.

Crash fans, it’s with a heavy heart that we inform you on February 16, 2023 we will terminate service for Crash Bandicoot: On the Run.
The Crash Team
On that date the servers will be taken down and the game will no longer be playable.
From December 19 2022 all in-app purchases will be turned off.
For any purchases made, you will have until February 16, 2023 to make use of associated purple crystals in-game.
It has meant so much to bring your favourite Crash characters to life and we’ve sincerely loved making this game. Thank you for spending your time with us and we hope you will join us in one of our many other games.
For more information on future Crash Bandicoot announcements and news, please be sure to follow Crash Bandicoot.
Although Crash seemed like the perfect fit for an endless runner, poor support for On The Run appears to have been its downfall. Launching in March 2021, the mobile Bandicoot game received updates until October of last year. There was then radio silence on the update front between now and then, including nothing posted via the game’s official Twitter account after February of this year. Not to mention the “coming soon” messages on a number of features in the app which remain there until this day.
It’s a little surprising King and Activision Blizzard didn’t keep on top of updates for On The Run considering how strong a start to life the mobile game had. Eight million downloads in its first day, and $700,000 generated within its first week. Spyro was even added to the game shortly after launch. For whatever reason, none of that was followed up on, and two months from now, On The Run will be no more.


























