Best Of 2020: The Game That Starred Mickey Mouse, Ghostbusters Or Garfield, Depending On Your Region

    0

    Three huge licences. One average game.
    Three huge licences. One average game.

    Over the holiday season we’ll be republishing a series of Nintendo Life articles, interviews and other features from the previous twelve months that we consider to be our Best of 2020. Hopefully, this will give you a chance to catch up on pieces you missed, or simply enjoy looking back on a year which did have some highlights — honest!

    This feature was originally published in May 2020.


    Every weekend here at Nintendo Life we take a look at regional box art variants for retro video games and run a poll on which one is best. It’s a fun, light-hearted exercise; really just an excuse to look at fantastic (and some not-so-fantastic) old-school cover art, which is steadily taking a back seat to menu icons in the digital age.

    Finding candidates that make for a good contrast between regions is not as easy as you might think. More often than not, two regions use near-identical art (typically North America and Europe) and for the past 10-15 years companies have tended to use the same art across regions. Still, it’s an odd thing to stumble on a candidate where each version features not only a totally different cover, but a totally difference licence.

    The games seen above were made by Kemco, a developer and publisher probably most recognisable to Nintendo fans for publishing the Top Gear series. Kemco has a history that reaches back to the Famicom era and, as we’ll see, the company has form when it comes to switching sprites, re-skinning games between regions, and even borrowing an idea or two.

    The story of how one game ended up with three different, beloved licences around the world starts way back in 1989 when the Crazy Castle series debuted on the NES with The Bugs Bunny Crazy Castle. This game birthed a substantial set of side-scrolling platformers where the player negotiates simple maze-like levels, nabbing items on the way and avoiding prowling baddies. The original game didn’t feature a jump button and, with its roaming enemies and collectibles, you might compare it to a side-on platforming version of Pac-Man. Progress is ‘saved’ via a password system that returns you to the level you last played.

    The Crazy Castle series is a solid, inoffensive (if unremarkable) set of games with generic levels that could easily be spiced up with a sexy sprite or two, and Kemco (then known as Kotobuki System) was quick to realise this. The company re-purposed these games with different licences in different regions, depending on the rights they held in each territory. Bugs Bunny was already a replacement for another animated rabbit originally in the frame back in Japan…

    From rabbit to wabbit



    Source link

    LEAVE A REPLY

    Please enter your comment!
    Please enter your name here