Friday, July 12, 2024

Game Reviews

Overkill’s The Walking Dead review

It was the environmental storytelling that hooked me first; a thousand tiny, inconsequential props that told me a story that the characters alone could...

Fallout 76 review – a bizarre, boring, broken mess

Fallout 76 strips away most of the things I love about Bethesda's Fallout games and replaces them with human-controlled avatars. But while other players...

Darksiders 3 review – A Pale Imitation of itself

There's something of the palate cleanser to the faithful hack-and-slash game. When elsewhere the worlds are getting bigger, the narratives more urgent and the...

Underworld: Ascendant review – a strangely essential development disaster • Eurogamer.net

Underworld: Ascendant is positively paranoid that you'll forget that it's an immersive sim. A crowd-funded successor to Looking Glass Studios' landmark RPG Ultima Underworld, created...

Ride 3 review – A generous, if flawed, racer

Milestone's a funny little developer, hovering indefinitely somewhere above or just below adequacy as it churns out game after game. Ride 3 is its...

Just Cause 4 review – likeably scrappy open-world carnage

My favorite character in the new Just Cause is called Larry. That's what I decided to call him anyway. When I met him, Larry...

Parkitect review – the finest theme park sim for years

A significant chunk of my formative years can be defined by the heave and splat of hundreds of tiny computer people retching violently onto...

Ashen review – a soulful journey through a sublime ruined world

Ashen is about exploring and cleansing a newly radiant world, but it's often at its best in the dark. A few hours into this...

Super Smash Bros. Ultimate review

Where, exactly, to start with a game like Super Smash Bros. Ultimate? Maybe it's in one of the 74-strong roster of fighters, such as...

Monster Boy and the Cursed Kingdom review

Back when I was eleven, Wonder Boy 3: The Dragon's Trap contained a lot of firsts for me. It was the first game I...

Gris review – An Evocative, Ethereal Experience you don’t want to...

I've been staring at the cursor flashing on my screen for a while now, silently aggrieved by its cheerless, eyeless blink. I'm perilously close...

Ketsui Deathtiny review: arcade, perfected • Eurogamer.net

Spend a decent amount of time in arcades, and you'll inevitably hear musings about 'playing close to the code'. It's an abstract notion that might...

Bury Me, My Love review

When we are invited to punch reporter Khalisah al-Jilani in Mass Effect, BioWare's messaging is not as subtle as a crimson renegade symbol flashes...

Call of Duty: WWII Review

Despite the change in era, this still feels like a Call of Duty game. It's been a decade, almost to the day, since Call of...
- Advertisement -
/